He must try to dodge the projectiles or spin them away if he does step on the pad. They are activated when Crash steps on one of the arrow pads. * Shrink Rays- These are obstacles that shoot projectiles that will shrink Crash upon hitting him. In the death route, there are a couple of them that float in midair and raise their arms up and down. They can be jumped on when the arms are down or can be slid through when they are up. * Tentacle robots- They are enemies that stand or patrol in Crash's path with their arms either up or down. They are the first obstacle encountered in the level. For some other pistons, which retract the opposite way, Crash will have to stand on the piston face and wait for it to push up. They are similar to the log crushers in the snow-themed levels, in which Crash will have to move forward past them while they are up to avoid being smashed by them. * Giant Pistons-They are obstacles that retract up and down in the middle of Crash's path. Piston with a tentaclebot to the right of it It is the first type of enemy encountered in the level. They can only be defeated by sliding them. * Robot Walkers- These enemies will walk back and forth along the path, blocking Crash's way. 4 Translation of Aku Aku Hints in the Japanese VersionĮnemies and Obstacles Enemy/Obstacle Picture.
For a checkpoint on the way back, save the Bonus Round for the return trip. The player can then continue along the normal path to the end of the level and then double back to the death route. This will cause the platform to remain usable for the duration of the level, and Crash will respawn at the checkpoint crate near the platform. Sane Trilogy, an easier way to obtain the crate gem is as follows: make it to the death route breaking all the crates on the way there, then take the death route platform.
#CRASH BANDICOOT 2 COLD HARD CRASH ALL BOXES SERIES#
From here, all that separates the player from the gems is a series of tricky platforming challenges involving pistons, shrink rays, and floating tentaclebots. However, leaving the sparky tentaclebot is not necessary, as it's possible to jump out of the map and back again and thereby avoiding the trouble of saving the tentaclebot (This doesn't work in the N. Instead, they must take the main path to the end first - leaving one tentaclebot alive to jump on later - and then they can successfully backtrack all the way through the level to the death route.
This level contains a death route, but if the player takes it and finishes it right when they first encounter it, they will miss out on a number of crates past it on the main path. Cortex's space station, Crash is required to avoid giant pistons, shrink rays and sparky tentaclebot units in order to survive.īacktracking is necessary to break all 69 crates and obtain the level's clear gem. Continued abuse of our services will cause your IP address to be blocked indefinitely.Piston It Away is the twenty-first level in the game and the first level of the fifth warp room in Crash Bandicoot 2: Cortex Strikes Back and the Crash Bandicoot N. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests.